A few weeks ago I was in New York at a TechStars event and I met Micah Baldwin from Graphic.ly.   He was leading a discussion about user communities.  He kept emphasizing something that stuck with me, which is "once you commit to a really open relationship with your community, it's no longer your company.  It becomes something that belongs to all of you."

Here at World Blender we move fast and release often.  We build great real-world games that are fun to play again and again because of the interactions between players.  And we believe that we can do all this best if we create a home for people who are really excited by these kinds of games, who want to play and talk about them, and actively participate in their development.

So let me formally extend the invitation.  If you believe in the vision of more engaging gameplay grounded in the real world and played between real people...  If you're willing to contribute to the discussion and play these games early to help make them into what they could be...  If you love keeping up with all the latest developments in augmented reality location-based games and social network phenomena... then come join us.  Fill out our playtest form today.  Comment on our blog posts.  Post in the forums.  And welcome to the company.

- Mike.
 


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